Monday, October 19, 2009

Caledon Harvest Festival

I peeked into the Caledon Harvest Festival on a crisp Friday afternoon.

Miss Eleanor Anderton set up several entertainments, including this maze:

After twisting through spooky corridors, I found my way out, to examine the rest of the entertainments on the midway.


Here is an intruiging little game. Click on the bars, with the goal of having all nine raised at the same time. The first round is easy: each bar controls itself. The subsequent rounds are not as straightforward, as clicking on one bar might raise a second bar while lowering a third. Fiendish!


I bobbed for apples...

...and then consulted the crystal ball.


Some crystal ball! I first asked it, "Will I be married?" It answered: "No." Goodness gracious, I wasn't asking to walk down the aisle tomorrow! I then asked, "Will I meet a nice gentleman?" Again, it answered: "No." Stuck with the losers...

Sunday, October 18, 2009

Viewpoint Discrimination, or, Can’t We Agree to Disagree?

I have been thinking about the insidious nature of viewpoint discrimination over the past few days.

Some days ago, the popular press in what we sometimes refer to as “Real Life” reported that one of the groups vying for ownership of the Saint Louis professional football team included radio talk show personality Rush Limbaugh. A predictable firestorm occurred over the propriety of having a prominent conservative own even a minority position in a football team. (Some of this is even libelous; see this commentary.) Several other football team owners said they would not vote to accept him as an owner – somewhat ironic, given the outrageous things some of those guys have said and done – and NFL rules require that any new owner be approved by a supermajority of existing owners.

Well, whatever, I can hear you saying now. Or So what? Thems the consequences of being controversial, and Limbaugh has made millions off of his views. Or even No one said that buying a football team is a God-given right. And all of those are right, to some extent. I don’t feel sorry for the man.

But still, where do we draw the line at punishing people for their viewpoints? While the First Amendment (in the U.S.) guarantees that the government cannot pass legislation or otherwise restrict speech, including controversial speech – one might argue that this right is occasionally ignored for the sake of political expediency; see the McCain-Feingold restrictions on political contributions, and restrictions on certain types of political speech near elections – nothing obligates individuals to listen to, much less heed, anyone’s blather. And a different kind of freedom, the ability to vote with one’s purse, allows us to reward or punish businesses, and, by extension, the individuals who are affiliated with those businesses, for – well, for pretty much any reason at all, including not liking the viewpoint of someone associated with the organization.

(A second RL example that I find quite humorous is the call to boycott Whole Foods after its CEO outlined a health-care proposal that he found more promising than the approach Congress was taking. This man provides high-quality health care for his employees, including making a company contribution of several thousand dollars per year into a health savings account and asking employees what they want covered, and the lunatic fringe wants to boycott his store which would…let’s see now: how about reduce the number of employees getting this nice coverage? How compassionate is that?)

Within the context of our little corner of the world, the Second Life grid, I heard of various types of retaliation against at least one individual who made it clear that she did not care for a particular campaign. Reportedly, this individual was banned from a sim for the crime of expressing her opinion.

Does this seem like a reasonable reaction? Again, I don’t question whether someone has the right to ban another for having a different point of view. Indeed, sometimes decisions based on another’s viewpoint are quite reasonable: if one does not care for the positions taken by Mr. Limbaugh, or Keith Olberman, or Ann Coulter, or Rachel Maddow (and excuse my U.S.-centric examples; no doubt every country has its own political commentator crosses to bear), don’t watch/listen/read. If one is a pro-life Catholic, working at Planned Parenthood might be a bad career choice. But, generally, polite discourse is a good thing. We learn from hearing well-reasoned positions, even if – perhaps especially if – we disagree with those positions. It’s easy to have a steady diet of commentary with which one agrees; hearing a good argument against one’s prior position requires thinking about why that argument is, ultimately, unconvincing – or leads to changing one’s position. When I read various arguments supporting something that I oppose and come away thinking gee, is that the best you’ve got?, I have more faith that what I believe is correct. Often, however, I find myself thinking that at least some of what is said makes sense, or is hard to rebut, and that requires me to modify my views.

Cherish points of view that differ from your own. Exchanging opinions is good. This is what adults do. Children take the opposite approach, the “I’m going to take my bat and ball and go home” approach. Or the “I’m going to ban you from my sim” approach.

Of course, just as one can’t legislate good manner, one cannot insist on a mature approach to different viewpoints. Life is too short to worry about people who cannot abide anyone who thinks differently.

Lest anyone think I’m taking all this far too seriously, let me close by noting that Groucho Marx once famously said that he would not want to be a member of any club that would have him. I try to subscribe to the opposite point of view: I don’t want to be a member of any club that does not want me.

Saturday, October 17, 2009

News from Babbage - Left at the Altar

The word from New Babbage is that the Obolensky-MacTavish wedding "rehearsal" was designed to be no rehearsal at all, but the real thing. Until the bridegroom disappeared. See the account of Duchess Gabrielle Riel here or read a transcript of the entire sordid affair here.

Well, the man did name his shop "Cad and Bounder," so that might have given a clue as to his character.

The End of the Cavorite Mines?

I heard a rumor that the cavorite mines in the Moors were imploding. Or possibly exploding, as these things tend to happen with alarming regularity in the Steamlands. Heedless of any potential danger, I decided to see for myself.


The mines had certainly changed since my last visit. The entire surface had disappeared - whether blown apart or simply eroded away I could not tell. At least the souvenir store was still open for business!

Some of the mining apparatus remained, but big pieces appeared to be missing.


Far below the surface, however, much was the same - including the mysterious embryonic sacs and the inscrutable runes.


These little guys - cavorite powered, it seemed - were new, however. Friendly little beasts, aren't they? Don't bite, boys!


If indeed the mines are slated to disappear shortly, that would be yet another Caledon landmark gone from the landscape, and relegated to our memories.

Addendum: after writing this and scheduling it for publication, I saw via the Steamlander forums that Herr Baron Wulfenbach has graciously agreed to assume stewardship over the mines, with the idea that Caledonians would collectively contribute to the upkeep of the site. Arrangements to facilitate payments for this purpose are said to be forthcoming.

Friday, October 16, 2009

Exhibit: "Look At Me!"

This was to be one of Sister's Journal entries, but she had a wee problem (see below), and asked me to cover it instead.

Miss Callipygian Christensen has a new exhibit, entitled "Look At me!", of avatar portraits, located here.


Sister and I know so few people outside the Steamlands that we are always surprised to see someone we recognize, not least when this occurs in Gallery of Art. But lo! who should we have here but Mr. HeadBurro Antfarm himself!


Rhianon set her Aetheric Transportation Device for the Tabula Rasa sim, only to receive a message "Cannot teleport - banned from region." After trying several other, connected sims, she concluded that she was, indeed, having a region-wide problem. I entered the region with no difficulty, as did our friend, Dr. Tesla Steampunk. A little experimentation showed that the partictular SL client in use was not at issue, nor were the land settings.

Could it be that sweet young Rhianon has actually been banned from an entire estate? She has made enquiries of the proper authorities, so Stay Tuned for Further Developments.

Thursday, October 15, 2009

Octoberville - Mystery, Intrigue, and Frustration

I moseyed to Octoberville, now in its fifth year, to see what the fuss was about.

It's a popular spot, I'll give it that. The sim regularly had 30-40 people in it, and was often substantially lagged. A greeter at the telehub asked that I maintain an ARC under 600 (which I did - just barely - by going bald, until I found some older hair that had minimal effect on my ARC). I'm not convinced that ARC has that big an impact on lag, but hey, it's not my sim, so I didn't mind complying. Others were not so willing.

Inside the detective's office (below), one obtains a HUD that, among other things, tracks the objects found and, if one manages to complete the hunt, adds one's name to a billboard of those who did so - which already included our own Emilly Orr and Fawkes Allen. Yay, you crazy, obsessed, compulsive people!


One hundred objects are on the list of items to find - some of which are not revealed until other steps are taken. Oddly, some, such as the train ticket, are available in multiple places. Others cannot be collected until other steps first occur.

Worse yet: the items do not stay put. At first, I thought it was my poor memory playing tricks on me, but I later saw an item and, not five minutes later, saw the same item a meter or two away from its original position. Fiendish or frustrating? You make the call.


One must solve certain puzzles along the way, including discovering tricky ways of opening doors or uncovering passages. Most of the ones I encountered were not too difficult but, as I never managed to finish the hunt, it's possible I never ran across some fiendish ones.

Something of an unnecessary annoyance: one of the tasks is to "bob for apples" at ten locations and to return the retrieved apples to a collection spot. A handy little basket - men, take note, you will not look terribly masculine carrying this basket - keeps track of progress. Unfortunately, the basket can handle only one apple at a time, so one has to return to the collection point each time.

I'm coming to the conclusion that hunts, no matter how cleverly designed, are not my thing.


No one ever said that this would be an easy business. Just look - walking through flames to find what I need! Thank goodness for the asbestos suit...

Wednesday, October 14, 2009

Giverny Ghost Hunt

The beautiful Ville de Giverny has suddenly become infested with ghosts! These are, I am assured, sensitive, artistic types, and not the haunt-you-to-suicide sort.

Nonetheless, Miss Kaye Robbiani, in an effort to make the best of the situation, has announced a Ghost Hunt. With prizes!


Miss Robbiani writes:
There have been several ghost sightings in the village recently. It appears that many of the artists who lived in Giverny at one time or another, or people who were related to them, have come to pay us a visit this month. But who are they all?

Well, if you see them, ask them! They won't tell you outright, though, but they will give you hints (in the form of a notecard). Deciphering the hints and identifying the spirits may take a bit of research. (Hey, I never said it would be easy!)

When you think you know who they are, return the attached notecard to me, with their names on it. All entries which have correctly identified at least 5 ghosts will be awarded a L$250 gift certificate for any of the stores on Ville de Giverny. Also, all entries who correctly identify 8 or more ghosts will be entered into a drawing to win a L$5000 shopping spree!

It may take some hunting and patience to encounter all of the ghosts. While most of them seem to have a favorite haunt, there are a few who wander about. You sort of have to be in "the right place at the right time" to see them.


I encountered five of the creatures, and heard their pitiful stories. Some, such as the chap in the first picture above, are hard to miss. Others, such as the lady directly above, are more ethereal.


One thing is for certain: ghost hunting is hard work. I deserve a cup of tea and a croissant, non?

The Ghost Hunt began Oct. 10 and runs through the 31st.

Tuesday, October 13, 2009

Breakfast in Babbage - Shpooky Edition

Another month, another Breakfast in Babbage! This month, in honor of Halloween, Mr. Edward Pearse played a set that was just a little spooky. Songs about the devil, songs about Bad Behavior. However, Mr. Pearse being who he is, some of the tunes had their own little...twists. (Where does he find these songs?) (P.S., sir, you are no longer welcome in the state of Georgia. The National Guard has been warned, and has circulated your picture.)


In addition, the party was a slightly early celebration of Mr. Pearse's third rez day. Huzzah to Lord Primbroke!

Above, our Pixie, Miss Fuschia Begonia, takes center stage.


I am next to Mr. Jimmy Branaugh, badly in need of a haircut. Can't Doctor Obolensky do something about the urchins in Babbage? Oh, right, he tried and failed.


Miss Breezy Carver, dressed for the season, complete with pointy hat. I love the caption on the sign: "Steampunk: Back to the 80s. The 1880s." But what is that woman standing on the catwalk doing with a machine gun?

Mr. Pearse, above, looks...different today. Troll-like, if he does not mind my saying so.

Once again, my feet are tired!

Monday, October 12, 2009

Caledon Highlands - Museum of Resident Art & Aobhach House

When Miss Fauve Aeon announced that she was selling Aobhach House, I realized I had not been in the Highlands for some time.


If memory serves, Aobhach House (from the Gaelic, meaning "joyous," or "cheerful") was one of the first places I encountered in Caledon many moons ago. I had set the controls of an experimental teleportation device to the Highlands, as I thought the area might remind me of the High Country back in New Alba.



I love the level of detail on the doors and windows.


While I was in the Highlands, I stopped by Mr. Carl Metropolitan's Museum of Resident Art.


This impressive structure has several floors filled with art - principally paintings and photographs - of all styles.


Below, the piece in the lower right-hand corner has an interesting three-dimensional effect to it.


Mr. Metropolitan has quite the eclectic collection!

Sunday, October 11, 2009

Underneath Port Caledon

Port Caledon may be the commercial Steampunk heart of Caledon - on the surface, at least - but it is built upon an older town. Come along with me as we visit Caledon's past...

We begin by using the great steam elevator to descend below the street level.


Deep beneath the surface is an entire small town!


Narrow, cobbled streets give an indication of the town's age - no horse-drawn carriages could move through these narrow passages!


Further exploration led me to a tunnel system, and another elevator to the surface.