The Port of Kasra is a new Steampunk-themed RP sim, set in Florida in the 1880s.
Like New Barataria, Kasra is steamy (in the sense of high humidity) and swampy. One can almost see the rust form on the iron.
As an aide to orienting the newcomer, information about buildings or areas pops up as one passes near.
Below, Builders' Hall:
The sim is a work in progress: many of the shops in the teleport area are still for rent, as are a number of the buildings in the RP area. There must be a back story to the place, as there are vague references to the "original inhabitants" of the area - who seem to have technology far advanced from that of the 1880s. Note the Difference Engine below:
(Okay, it's not exactly cutting edge. The Mac Pro says "G5" on it.) The setup seems to control the power plant:
Below, the town square:
To the far northeast lies a mysterious island:
On the edge of the mainland, a lighthouse keeps guard:
The strange thing about the sim is that there are teleporters to take one to different parts of the town. This takes one out of any immersive RP. Still odder is that one of the destinations - far above sea level - is a "Gorean residential area." Steampunk always struck me as an empowering genre - imagining the 19th century not as it was, but as it could have been. (Often dystopian, true, but with scientists - both male and female - working to create their visions of the future.) Gor, on the other hand... well, "empowering" is not the word I'd use. Finding Gorean themes in a Steampunk RP area was a little disconcerting.
Nonetheless, it will be interesting to see how Kasra develops.