I came back from a week of R&R, totally disconnected from the Aetherweb - okay, full disclosure time, I did have a Crackberry, and I did check e-mail once a day, but that's all, I swear! - only to return to a full-blown war over politeness, civility, and tolerance in Caledon. By the time I started reading various Aetheric Journals, I got the impression that at least some of the debate was impolite, uncivil, and intolerant.
Fortunately, much of the debate has been quite civil, and quite informative. Without trying to rehash the whole thing, I will note that Baron Wulfenbach has links to two of the longest posts and comments, on His Grace Argylle's Journal and on Miss Emilly Orr's journal, and many others have weighed in as well.
The clearest thing to come out of the discussion is that there are competing visions for what Caledon should be. That's completely expected in such a large group. Lord Argylle may be representative of the "always in character" position (if I am not doing him a disservice), while Miss Orr may be representative of the "let it fly" position (which I am sure is at least a small disservice to her, but time is short for me tonight - read the originals). It seems to me that both arguments have merit, but they are different visions. Mr. Pearse is standing guard against the barbarians at the gate, a battle he knows he will eventually lose, given the large population Caledon now has, but, like a good soldier, he fights it anyway. Miss Orr is happy with a looser intepretation of "light roleplay," but where the two agree - where everyone is in agreement, it seems - is that politeness, civility, and tolerance are essential ingredients for our society, even if not everyone agrees on the exact bounds.
Mr. Dagger baited our poor, overworked Guvnah into a very un-Guv-like response which I, for one, liked immensely because it showed the human side of our leader. But I also agree with Guvnah Shang's view that he cannot impose his version of politeness onto ISC chat - suffice it to say that tyranny is never a good option.
In the end, those who enjoy the world we have will stay, and those who do not will move on. That much is a truism. What will that world be? I expect it to be more-or-less true to the Guv's original vision: polite Victorian and steampunk light roleplay. And I hope to be there with all of you.